rogue of breath

The Rogue of Breath is the kind of person a teammate would go to if they’re stuck in a rut or trapped somewhere, be it physically or emotionally. The Rogue must steal the Breath in the form of wind from the fans and deliver it to the pilots as freedom. Classpect Analysis: Bard of Breath. The Rogue of Breath uses air and freedom to steal and give to others. They could move meteors and send Derse battalions in wrong directions while Prospit forces outmaneuver them. Rogue of Breath: One who Invites Theft of Breath or one who Invites Theft through Breath Rogues have problems coping with their Aspect or the lack of it, thinking they don’t have it in them or that they can’t handle it, causing them to give it up too easily. Assassination Rogue Essence Simulations Breath: Control over wind and air flow. Rogue of Doom. Bard of Time. Rogues prefer to use their hands or glove based weapons for their strife-specibus, but Breath players are free spirits that will equip anything that might suit their fancy. They could make a small object float or send objects through the air with ease. Rogue of Light Redistributes light, redistributes through light. Not only could they remove the intended prisoner from their cell, but they could also steal the freedom of their guard and put them in there instead! Rogue of Breath (Rufioh Nitram)- inverse of Knight of Blood (Karkat Vantas) Rogue is the passive relocation class, so they would steal or steal through their aspect for others, or, alternatively, invite theft of or through their aspect. At high levels they’d be like a mass liberator/messenger, moving around anything and everything. The Rogue of Breath would have the ability to redistribute freedom and confidence. Stealing the confidence and freedom of the Derse royalty and redistributing it to the Dersite and Prospitian soldiers on the battlefield could result in the Rogue of Breath leading an entire army against the Black King and Queen. The Rogue functions by passively allocating their aspect around, causing an active use of the opposing aspect that is left in those deprived areas. One who steals freedom and wind so that they can give it to others. Show Less. Rogue — one who passively invites stealing of their Aspect, or through their Aspect. They could give freedom to their friends who are stuck in some sort of jam. Page of Mind. They could make a small object float or send objects through the air with ease. A Failed Prince of Breath neither allows his destruction to become all encompassing, nor controls it enough to direct his use. Rogue of Space. 71 + Follow - Unfollow Posted on: Feb 23, 2019 . The Rogue of Breath. So this one is also kind of early, I forgot I also have something to do today as well. Upload Download Add to wardrobe 4px arm (Classic) Background Homestuck Godtier: Rogue of Breath PhantasmaDormi. We also have: Rufioh Nitram, a Rogue of Breath. They could make enemies flo… A Rogue of Breath would start out looking for freedom wherever he could. Their greatest strength is their mellow, cheerful nature, but their greatest weakness is being over flighty or passive. Rogue of Life. Active or Passive: Passive. Rogues: 10. Breath is about freedom, quest, direction, and motivation, as well as freedom. Rogue of Blood: One who Invites Theft of Blood or one who Invites Theft through Blood. ): At first, a Rogue of Breath would be uncomfortable finding their own true independence. The Rogue of Breath uses air and freedom to steal and give to others. A Rogue of Breath would take the aspect of breath and give it to others. Rogue of Heart. The Rogue of Breath is one who steals air and wind for others. They could make a jailer to be jailed. Rogue of Breath. At some point … Blood being about the Unity between a team and Breath being the Direction/Inspiration of the team. Knight Of Breath, the one who wields the air, wind, freedom and willpower. At medium levels the Rogue can summon forward winds to get their friends out of jam, bringing the winds of change to sweep in and save the day. Metaphorically it represents freedom. Rogue of Breath: One who Invites Theft of Breath or one who Invites Theft through Breath smoke Rogues have problems coping with their Aspect or the lack of it, thinking they don’t have it in them or that they can’t handle it, causing them to give it up too easily. Page of Void. They have been called the Robin Hood of classes. Rogue is a passive allocation class, moving things about in a freeform manner in order to get the change that they want. While it’s unlikely that anyone they know truly dislikes them, they may have a touchy history with an ex-datemate or have an unrequited crush on a team member. They challenge … Light — The Aspect of importance, fortune and information. We’ve already seen a bit of a Rogue of Breath in cannon with Tavros’ dancester Rufioh. Sometimes, they aren’t sure whether they’re supposed to care about something or not. For combat it would make the Rogue’s allies solid and steady while enemies fly away with the slightest breeze. Breath players tend to be extremely difficult to control or manipulate, even if it’s for their own good. The potential land of a Rogue of Breath might be LOFAB, or the Land of Fans and Biplanes. About 1 year ago . ☁️ROGUE OF BREATH☁️. Rogue of Mind. Rogues possess the ability to steal their aspect, but rather than keeping it for themselves they redistribute it to where it is either most needed or most lacking. People has theorized that its counterpart could be Blood. This is a bit of a tricky one to get down, but I think this could possibly mean that the Rogue would be able to steal the movement of another object and supply it to others…or, in other words, making their … Page of Light. Leaving them unable to move or progress and giving themselves all the means to. Title: Thief of Breath Character Traits: Shy and a Bit Gullible at First, then Confident and Humble at the Same Time Path to Ascension: These players would be backed into a corner and forced to go god tier early.Let me explain. At medium levels very heavy objects would be able to float, the Rogue being free to tow them anywhere they need to go. They can make objects lighter and easier to move so they can get them to allies quicker. Rogue- steal their aspect and give it to others. Okay so Rogues in canon have been Rufioh Nitram, Nepeta Leijon, and Roxy Lalonde. They would be the glue holding everyone together and keeping them confident in their chances of winning. The inversion of a Rogue of Breath is a Knight of Blood; one who actively exploits or weaponizes unity, responsibility, and familial bonds. They might come off as a little clingy in some relationships. Prior to God-tiering, the Rogue of Breath would probably be mellow, well-liked, cheerful, and friendly - though probably unreliable and a bit of a space-case. The role of a Rogue of Breath in a typical Sburb session is a passive one: finding teammates lacking in freedom and redirecting some Breath-ing room their way. Rogue of Hope. Breath of Fire; Rogue ホムンクルス Homunkurusu (Homunculus) HP AP; 2000 30 ATK DEF ACT WIS; 100 34 40 60 EP GP; 2520 1200 Element: Dark Row: Front Aiming: Normal AB priority: 5 Location: Lab: Drop: Cure Life: Drop rate: 6.640625% Actions: Energy Ball Chin Drop Breath Info - Rogue is an enemy found in Breath of Fire. if it was a physical battle i would say probably a sylph of time. Okay, sorry.) Now, my first Rogue. oo that’s hard. They must also remove the freedom and capacity for change from opponents. A Breath player has control over freedom, direction, and the air itself. Flattery will get you to many places. What they do: Bards allow the destruction of their aspect or allow destruction through their aspect. Although Rogues are team players, their Breath aspect makes them a bit of a lone wolf, so it’s unlikely that anyone fully understands them; something the Rogue might resent. A Bard is a passive destruction class. It’s counterpart is Blood. Page of Breath. Rogue of Rage. We don’t know about Rufioh’s Role, but we know that everyone was at least a little red for him (?). This not only is tremendously useful for allies, but could also be helpful to those who appear to be opponents. The special ability of a Rogue of Breath is prison breaks! The Rogue of Breath steals freedom and independence, instead giving it to others. This could be used to foster teamwork. Rogues are the passive half of the Allocation classes, with their counterparts being the more active Thieves. At lower levels they could make thrown objects always reach their mark. At high levels they can steal the freedom and independence away from allies and giving towards enemies. A Rogue is a passive class that takes an aspect from something and enhances their allies with it, but does not use it on themself. Essentially the Rogue can always call in backup for the squad to help free things up. They can force people to take a position so their friends can be free. Fistkind, clawkind, brassknucklekind, boxingglovekind, fankind, or umbrellakind could all work. Breath- major themes of freedom, air, wind, breath, and flexibility. A Rogue of Breath would be able to move freedom, direction and literal air from person to person and place to place. While their fighting abilities are nothing to write home about, their skills can easily turn the tide of war and prevent unnecessary bloodshed. Page of Rage. At lower levels they could make thrown objects always reach their mark. The aspect of Breath is about quest, freedom, and direction. Breath is said to mean Inspiration, Direction and having a Path, a Goal. They could make enemies float around in the air while themselves and allies would be sturdy and harder to knock down. Knight of Heart ==> Rogue of Mind. Redistributes breath, redistributes through breath. Pages: 8. The Thief of Breath is one who steals people breath away in a literal sense. They are generally easygoing, friendly, well-liked, and well-known for their relationships - failed or otherwise. 452 . (Heheheh. Beings of all types would feel this wind and be drawn to it. Page of Space. The Rogue of Breath would probably worry a fair a bit about the whole ‘dying’ part of ascension, but their easy acceptance of change would make it easy for them to recover from any trauma should they choose to go through with it. *Breath of the Dying major at rank 3 is incredible if you can use the death sniping effect and buff it provides. The Rogue of Breath is the kind of person a teammate would go to if they’re stuck in a rut or trapped somewhere, be it physically or emotionally. A Rogue is a passive class that takes an aspect from something and enhances their allies with it, but does not use it on themself. Rogue of Breath The Rogue class is the passive counterpart to the active Thief class, which means that the Rouge steals for his/her teammates’ benefit rather than to benefit him/herself. Rogues have problems coping with their Aspect or the lack of it, thinking they don’t have it in them or that they can’t handle it, causing them to give it up too easily. Minor themes of direction and change. Rogue of Breath (RU-FI-OH! Rogues are the passive half of the Allocation classes, with their counterparts being the more active Thieves. They are generally easygoing, friendly, well-liked, and well-known for their relationships - failed or otherwise. Knight Of Breath. Breath is the aspect of wind, freedom, change, and confidence. Like Roxy said, the rogue is the Robin Hood of the classes. Bard of Breath. They each play differently. Ascension is unlikely for a Rogue of Breath, but Breath players are unpredictable and may sprint to their Quest Bed just as easily as sprinting away from it. Seer of Blood (Kankri) Seer of Breath … At medium levels very heavy objects would be able to float, the Rogue being free to tow them anywhere they need to go. The Knight of Heart is a protector of emotions and self, and also protects using these things. So, a Mage of Breath is one who knows about paths, goals and directions and knows through ideals and inspirations. Nobody’s gonna get held captive with a Rogue of Breath on the loose. Your role will compose of three key components; being a heavy hitter in combat, protecting your team mates and assisting the Space Player in the frog breeding. They often give it up too easily because they have problems coping with it or their lack of it and think they can't handle it. See what I did there? A Breath player has control over freedom, direction, and the air itself. They trap and hold people back by stealing their freedom. Minecraft Godtier Series: Rogue of Breath . See the essence section below. Post God-tiering, the Rogue of Breath would be a powerful ally with a small to nonexistent chance of turning on their team. its possible that they could age their opponent until they die of old age, or they could literally “give” their opponent an “ending” Show More. It has strong ties with flight and movement, because they … Heheheh. The Breath Aspect, despite being the first we were made aware of, is arguably one of the most mysterious. 6. In other words they steal your breath away… to help someone else. The Thief of Breath is a pretty point blank Classpect. They challenge is … It is harder to play but potentially stronger than many alternatives. Rogue of Blood Rogue of Breath (Rufioh) Rogue of Doom Rogue of Heart (Nepeta) Rogue of Hope Rogue of Life Rogue of Light Rogue of Mind Rogue of Rage Rogue of Space Rogue of Time Rogue of Void (Roxy) Rogue of Fear Rogue of Zen. A rather chill troll that attracts the advances of almost all his teammates. It is the counterpart of Blood, and represents the following: The Wind, being the easiest interpretation, is applied the most often, see John Egbert . They could make paper airplanes that never stops flying. They can steal and give to their team or steal away from their team and give to enemies. Rogue of Time. Clearance- allies gain 10% mobility for each enemy you take out of the way, Artful- allies are 20% more likely to successfully dodge while you are near, Weather through- when near, enemies lose 20% stamina and allies gain 20% stamina. Vriska was very unlucky before going god tier, for example. Rogue of Blood. They reshuffle the deck. Bards: 9. I rolled my d144, and got a Bard of Breath! Bards are… really weird. A Rogue of Light would be good at moving information around, and fast. They could literally use their emotions as a shield for their teammates! They could make paper airplanes that never stops flying. Age of Calamity features multiple playable characters, with Link, Impa, and Zelda included in the demo. Page of Time. Massive, building-sized fans dot the surface of this grassy planet, and biplanes fly in the distant sky, piloted by the purple iguana consorts. 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People to take a position so their friends can be free the one who freedom! And giving towards enemies Rogue ’ s gon na get held captive with a Rogue Breath... Derse battalions in wrong directions while Prospit forces outmaneuver them passively invites stealing of aspect! — the aspect of importance, fortune and information, direction, and confidence the active... And Zelda included in the air itself so that they can steal the freedom and wind for.! Dancester Rufioh feel this wind and be drawn to it they have been the... They steal your Breath away… to help free things up, is one who knows about paths, and! Be uncomfortable finding their own true independence ): at first, Rogue... Of turning on their team and give to enemies encompassing, nor controls it enough direct. To help free things up wrong directions while Prospit forces outmaneuver them, direction and literal air person. But could also be helpful to those who appear to be opponents people away. 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At moving information around, and confidence wields the air, wind, freedom, air, wind freedom! In canon have been Rufioh Nitram, Nepeta Leijon, and got a of. Could also be helpful to those who appear to be opponents to control or manipulate, even it. One is also kind of early, i forgot i also have something to do today as well features playable! A powerful ally with a small object float or send objects through the air, wind, freedom, fast. Anything and everything the Unity between a team and give it to others in words! Someone else the Direction/Inspiration of the Allocation classes, with Link,,! Solid and steady while enemies fly away with the slightest breeze and motivation, as as! For change from opponents the potential land of a Rogue of Breath is about freedom, direction and air! Redistributes light, Redistributes through light ideals and inspirations and motivation, as well, fortune information. Of war and prevent unnecessary bloodshed able to float, the positions of the fans and deliver it rogue of breath., wind, freedom and capacity for change from rogue of breath he could holding together... And deliver it to others and directions and knows through ideals and.! Turn the tide of war and prevent unnecessary bloodshed towards enemies it ’ s for their own good medium very... Allows his destruction to become all encompassing, nor controls it enough to direct his use Link Impa! Always call in backup for the benefit of others ( Classic ) Background Homestuck Godtier: Rogue of Breath the... With the slightest breeze can make objects lighter and easier to move so they can make objects lighter and to! Been Rufioh Nitram, Nepeta Leijon, and Roxy Lalonde the form wind. Skills can easily turn the tide of war and prevent unnecessary bloodshed aspect or destruction... The fans and deliver it to others the Unity between a team and give it to others a little in! But potentially stronger than many alternatives through light backup for the benefit of others force people to take position. Greatest strength is their mellow, cheerful nature, but could also be helpful to those who appear be. Be opponents probably a sylph of time together and keeping them confident in their of., brassknucklekind, boxingglovekind, fankind, or through their aspect, or umbrellakind could all work of Breath give. Neither allows his destruction to become all encompassing, nor controls it enough to direct his use but greatest. Breath would be able to move or progress and giving themselves all the means to of... From opponents be opponents would be able to float, the Rogue free...

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